Howdy! I'm a Brazilian Game Developer, graduated in Game Development and Computer Engineer at FACENS (Sorocaba's Engineering University).
I'm a professional Game Developer with 5+ years of experience, working with Unity as main Game Engine.
I've also worked using Godot as my primary Game Engine for a while, developing web games for speech terapy.
I have experience with the following game engines:
...and some useful knowledge:
These are some of the games that I've developed over the years.
Unfortunately the game was discontinued and is no longer available for downloads.
This is one of my favourites, I've made all the Programming and Game Design. It is a harder version of another game, that I also help develop.
In this game, each round you'll have to listen to a stuttering sound referring to a specific figure in the board, you score if you choose the correct answer. This is meant to measure and evaluate the effectiveness of external auditory canal (EAC).
It was made using Godot 3.2 for web. The game is available at Afinando o Cérebro, with a subscription plan.
This is a mobile game, available at Google Play Store for Android. In this game, I was responsible for the Google Play Services Integration with Godot 3.2, and some gameplay features.
Your goal is to touch in the crystal with the color that matches with the instructions on screen. It was based on the Stroop Effect.
It can be downloaded for free by the following link: Crystal Colors
That is my first game to be released at the "AFINANDO O CÉREBRO" platform.
Your goal is to listen to the phone call, and write in the blank fields who call, from who, and the following extension. This game estimulates the auditory background figure ability, and memory as well.
It was made using Godot 3.2 for web. The game is available at Afinando o Cérebro, with a subscription plan.
If you find yourself interested and want to see more of the games that I helped develop at ProBrain, you can contact me, or access the platform at Afinando o Cérebro
These are some of my student games, and some made during my free time.
This local multiplayer game was made in 2018, for a Game Development Competition at FACENS. It was my first experience with a multiplayer system, and my second game that I've help develop.
The Game can be access through GameJolt for free.
Community Farm was a game develop under a 24 hours GameJam, it was my thrid experience with GameJams, and it was pretty funny. The game be access here for free.
Ty has a special place in my heart, it was my first game. I developed it for another Game Development Competition at FACENS as well. I've learned a lot with this game. It can be access here for free.
All of my student projects can be found in my GameJolt page.